Hire the Top 1% of iOS Developers

Hire pre-vetted, remote iOS developers to build, fix and grow your iPhone and iPad apps in Swift and SwiftUI. They work in your repo and sprints, ship through TestFlight and the App Store, and keep your app ready for every new iOS release. You interview the developers we put forward and decide who joins your team.
Hire the Top 1% of iOS Developers

Trusted by 3,000+ businesses worldwide

Why hire an iOS developer through DigiWorks

Native speed and feel

A native iOS developer uses Apple’s own frameworks, so your app scrolls smoothly, works with Face ID, widgets and notifications, and looks right on every iPhone and iPad.

Ready for App Store review

Experienced iOS developers know Apple’s App Store Review Guidelines and plan for them early, from sign-in options to in-app purchases, so a release is not held up at the last minute.

Vetted developers, your decision

Every developer we put forward has passed live code tests, a Git portfolio review and reference checks. You run the interviews, add your own technical questions and choose who to hire.

We handle contracts and payments

DigiWorks looks after the contract and the payments. You lead the product work: the roadmap, the code reviews and what goes into each release.

Open about pay

You know what your developer is paid and what DigiWorks keeps. Share the level and the hours you need and we will send pricing.

iOS skills you can hire for

Native iPhone apps are built with Apple's own language and tools. These are the skills to ask about when you hire iOS programmers.

  • Swift: Apple's programming language for iPhone, iPad, Apple Watch and Mac apps, introduced in 2014.
  • SwiftUI: Apple's framework for building screens in code, introduced in 2019 and the usual choice for new apps.
  • UIKit: the older framework that many existing apps still run on, and still useful for some complex screens.
  • Objective-C: the language of older iOS code, worth knowing when your app has been around for years.
  • Swift concurrency: async and await, tasks and actors for network calls and background work without freezing the screen.
  • Data and storage: SwiftData, Core Data and the Keychain for keeping data on the device safely.
  • Networking: URLSession, REST and GraphQL APIs, push notifications and syncing with your back end.
  • Testing: XCTest, Swift Testing and UI tests, run on every change in Xcode Cloud or GitHub Actions.
  • Releases: App Store Connect, TestFlight beta testing, app signing and the App Store Review Guidelines.

Building for Android as well? See our Android developers.

Is an iOS developer the same as an iPhone app developer?

Yes, for most hiring needs. iOS is the operating system on iPhone, so an iOS developer is an iPhone app developer. Most can also build for iPad, which runs iPadOS, a close relative of iOS. Some also know watchOS or macOS. Tell us which Apple devices your app has to support and we will look for that experience.

Can I hire a Swift developer instead?

A Swift developer and an iOS developer are usually the same person, because Swift is the main language for Apple apps. The difference is focus. Some Swift developers also write server code in Swift or build Mac apps. If your project is an iPhone or iPad app, ask for an iOS developer with strong Swift and SwiftUI, and we will match on that.

Can I hire dedicated iOS developers in India?

Yes. If you prefer your developer to be based in India, tell us and we will put forward vetted iOS developers there. You interview them and pick the person you want. The Indian working day overlaps well with the UK and Europe, and some developers are open to later hours for US teams, so ask about it in the interview. Other regions are an option too.

How we vet iOS developers

Live code tests

Candidates solve problems in a live session before they reach you, so you see how they write Swift, structure screens and talk through their decisions.

Git portfolio review

We read code from apps they have shipped: how they organize a project, manage state in SwiftUI, call APIs and write tests.

Reference checks

We talk to people who have worked with them about code quality, communication and whether they deliver without close supervision.

How It Works

Optional Trial / Guarantee

Experience iOS Developer on your workflow – risk-free.

Service Breakdown

There are a few ways to get an iPhone app built and looked after. Here is when each one makes sense, and when native iOS is the right choice.

In-house hire

An iOS developer on your own payroll. Worth it when the app is central to your business for years, but local hiring takes time and experienced iOS developers are in demand.

Freelancer

Good for a small, defined job, such as fixing a crash or adding one screen. You do the vetting yourself, and they may not be free when Apple ships the next iOS update.

App development agency

An agency can design and build a whole app with its own team. You have less control over who writes the code, and each change after launch is often a new quote.

Dedicated iOS developer through DigiWorks

A remote developer who works only on your app, in your repo, chat and sprints. We source and vet candidates, you interview and choose, and DigiWorks handles contracts and payments.

When native iOS is a good fit

Apps where speed, polish and Apple features matter: widgets, Apple Pay, HealthKit, camera features, Apple Watch companions, or an app built mainly for iPhone users.

When a cross-platform app may suit you better

If you need iOS and Android at the same time on a tight budget, and the app is mostly forms and lists, React Native or Flutter can share one codebase across both.

Video Customer Testimonials

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Janice Wong (Founder)

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Ways to hire an iOS developer

You can hire in-house, through a freelance platform, through an agency, or through DigiWorks. With DigiWorks, candidates are pre-vetted, you interview them and choose who to hire, and contracts and payments are handled for you.

Founder Story

Monica

Co-Founder

Rolphy

Co-Founder

Hi, We're Monica & Rolphy!

We founded DigiWorks after seeing how broken hiring and team building had become — slow, expensive, and limited by geography. Companies were either overpaying locally or struggling to manage remote talent effectively.

We built DigiWorks to fix that. By combining global talent access with structured systems for hiring, onboarding, and performance, we make it possible for companies to build high-performing teams anywhere in the world.

Most business owners waste enormous time and cash because they don’t know how to hire, manage, or scale remote teams, especially technical ones.

We believe this is a fundamental shift. The best companies won’t be defined by where they hire, but by how effectively they build and operate global teams — and DigiWorks sits at the centre of that change.

– Monica & Rolphy

Zero-Risk Hiring Starts Here

See how a remote team member performs inside your workflow, completely risk-free.

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Find Out How DigiWorks Helps Businesses Find Contractors​

See a Few of Our 45k+ Pre-vetted Candidates

Industries we hire for

DigiWorks hires for companies in healthcare, finance, retail and ecommerce, real estate, education and other sectors.

Meet The Talent

Transparent compensation

We help you hire and keep skilled iOS developers with clear role definitions, transparent compensation and pre-vetted global talent. With DigiWorks, you always know exactly what your hire earns and what goes to us.

Compensation for an iOS developer depends on seniority, skills and hours. Ask us for current rates.

How much does it cost to hire an iOS developer?
Mostly it depends on seniority, location and the hours you need. As a US benchmark, the median annual wage for software developers was 135,980 US dollars in May 2025, according to the US Bureau of Labor Statistics. Remote hiring from regions such as Latin America, Eastern Europe or India usually costs less. We quote for the level and hours you want, and you see what your developer is paid.
An iOS developer builds and maintains apps for iPhone and iPad, and often for Apple Watch too. They write the app in Swift, build screens with SwiftUI or UIKit, connect it to your back end and test it on real devices. They also handle App Store submissions, update the app for each new iOS release and fix crashes that users report.
Strong Swift, real experience with SwiftUI and enough UIKit to work on older screens. They should understand Swift concurrency with async and await, networking, local storage and memory use. Look for testing habits, knowledge of the App Store review process and at least one app they shipped and kept up to date. Clear communication matters too, because designers and back-end developers depend on them.
Start with a short call about your app, the features on your roadmap and the hours you want covered. We put forward pre-vetted iOS developers who fit, you interview them and decide who to hire. DigiWorks then handles the contract and payments, while you lead the day-to-day work.
Yes. DigiWorks developers are based in regions such as Latin America, Eastern Europe, India, South Africa and the Philippines. Tell us which hours need to overlap with your team, and we only suggest people who can work them. Latin America shares most of the US working day, while Eastern Europe and South Africa line up well with the UK and Europe.

FAQs

3,000+ Happy Customers And Counting

Ready to hire an iOS developer?

Tell us about your app, the iOS versions you support and the hours you want covered. We suggest pre-vetted iOS developers, you meet the ones who look right, and you choose who joins. A short call with us is the first step.

What our iPhone app developers can take on

New apps from scratch

Plan and build an iPhone or iPad app in SwiftUI, from the first screen to the App Store listing.

Updates to existing apps

Add features, fix crashes and move older UIKit screens to SwiftUI step by step, without pausing your releases.

Back-end connections

Connect the app to your APIs, sign-in and push notifications, and keep it useful offline with local storage in SwiftData or Core Data.

In-app purchases and subscriptions

Set up StoreKit for subscriptions and one-time purchases, with purchases verified on your server.

Apple platform features

Widgets, Live Activities, Apple Pay, Sign in with Apple, HealthKit, MapKit and Apple Watch apps.

Performance and stability

Find slow screens and memory leaks with Instruments, shorten launch time and track crashes in the live app.

Testing and releases

Unit and UI tests with XCTest or Swift Testing, builds on Xcode Cloud or GitHub Actions, and beta rounds through TestFlight.

Accessibility

Support for VoiceOver, Dynamic Type and other accessibility settings, so more people can use your app with ease.

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How to hire an iOS developer: what to check, what to ask and what it costs

A good iOS developer does more than write Swift. They know how Apple’s platform behaves, how the App Store works and how to keep an app healthy through years of iOS updates. This guide covers the choice between native and cross-platform, the skills to test, interview questions, cost and the first months together. Building for Android too? See our Android developers and mobile app developers.

Native or cross-platform

The first question is whether you need a native iOS developer at all. Native apps are written in Swift with Apple’s own frameworks. They get new Apple features first, tend to feel smoother and make full use of widgets, Apple Pay and the camera. Cross-platform tools such as React Native and Flutter share one codebase between iPhone and Android, which can save money when an app is mostly forms, lists and content. Many companies start cross-platform and add native screens where speed or polish matters. If most of your users are on iPhone, or the app depends on Apple features, native is usually worth it.

Skills to check

  • Swift: optionals, value and reference types, protocols and error handling.
  • SwiftUI: state and data flow, navigation, and lists that stay smooth with lots of data.
  • UIKit: enough to work on older screens and to wrap UIKit views inside SwiftUI.
  • Concurrency: async and await, tasks, actors and keeping heavy work off the main thread.
  • Data and networking: API calls, caching, offline use, SwiftData or Core Data.
  • Shipping: signing, TestFlight, App Store Connect and the review guidelines.

Five interview questions

  1. A list stutters when users scroll through a few hundred items. How do you find the cause?
  2. How do you pass data between screens in SwiftUI, and when would you use an observable object instead of plain state?
  3. Our update was rejected in App Store review. Walk me through how you would respond.
  4. How would you keep the app useful when the phone has no signal?
  5. Tell me about a crash you tracked down in a live app. Which tools did you use?

Listen for real examples. Strong candidates mention Instruments, crash reports and specific screens they rebuilt, and they ask how many users you have and which iOS versions you support.

Sample job description

A short, concrete post attracts better applicants. For example: “We are hiring an iOS developer to build new features in our iPhone app. You will write Swift and SwiftUI, move older UIKit screens over step by step, connect to our REST API and ship releases through TestFlight and the App Store. You will work with a product designer and two back-end developers. Must have: an iPhone app you helped ship, SwiftUI and async/await. Nice to have: StoreKit subscriptions, widgets and CI with Xcode Cloud.” You can adapt our software engineer job description template for the full version.

What drives the cost

Seniority is the biggest factor. A senior developer who can plan the structure of the app and lead releases costs more than someone who builds screens from finished designs. Location matters next, with higher pay in the US and Western Europe than in Latin America, Eastern Europe, South Africa or India. After that come your hours and special skills such as payments, health data or Apple Watch apps. Remember Apple’s side as well: publishing on the App Store needs a paid Apple Developer Program membership.

Try a short paid task

Ask your final candidate or two for a few hours of paid work close to your real app. For example, build one screen that loads data from a sample API, handles errors and works in dark mode and with large text. Then read the code together: how they structured state, named things and tested their work. Give every candidate the same task, so you can compare their work side by side. Paying for the time keeps it fair for everyone.

Freelance or dedicated

A freelancer can handle a one-off fix or a small feature. An app you plan to grow needs a steady owner. Apple releases a major iOS version every year, and each one brings new rules, new devices and features your users will expect. A dedicated developer keeps up with those changes and knows your app well enough to move fast.

Your first three months

In week one, give access to the repository, App Store Connect, TestFlight and your crash reports, and pick one small fix to ship. In the first month, hand over one area of the app along with its tests. By month three, your developer should plan releases with you, review other developers’ Swift code and suggest what to improve next, such as launch time or the oldest screens.

Mistakes to avoid

  • Hiring for a long list of libraries instead of solid Swift and SwiftUI basics.
  • Leaving App Store Connect access with one person or an old agency account.
  • Skipping beta testing, so users find the bugs after the release.
  • Ignoring VoiceOver and larger text settings, which shuts out part of your audience.

Building a wider remote team? Read our remote software engineering hiring playbook.