Hire the Top 1% of ActionScript Developers
Hire ActionScript developers to look after, fix or move the Flash and Adobe AIR projects your business still depends on. They read old code, find lost source files and either keep the project running or bring it to the modern web. We find and vet the candidates, you interview a shortlist and you choose who starts.
Trusted by 3,000+ businesses worldwide
Why hire ActionScript developers through DigiWorks
Skills that are now rare
We search for developers who have shipped real ActionScript 3 projects, not people who read a tutorial last week.
Old and new together
The same person can patch the old code and plan the move to JavaScript, so you do not need two teams for one job.
A plan before any work
Your developer starts with a short audit of the files, tools and servers, then tells you whether to patch, port or rebuild.
Your code, your accounts
Source files, assets and notes go into a repository under your company name, so nothing depends on one person’s computer.
Pay and fee shown apart
We hold the contract and pay your developer every month. Your quote lists the developer’s pay and our fee as two clear lines.
How we screen ActionScript developers
Optional Trial / Guarantee
Experience ActionScript Developer on your workflow – risk-free.
Service Breakdown
An old ActionScript project can be handled in several ways. This is how the main routes compare, and when a dedicated developer is the better choice.
A full-time hire
Gives you someone in the office, but ActionScript skill is rare, and a permanent post is hard to justify for a project that may only need months of work.
A large agency
Handles big rebuilds well. A small legacy job can get lost in a busy schedule, and each change request may be billed on top.
A marketplace freelancer
Quick for one fix. You judge the skill, handle payment and have to start over if they are not free next time.
A dedicated ActionScript developer with DigiWorks
One developer working on your project for as long as you need. We find and test candidates, you interview and choose, and we handle the paperwork and monthly pay.
When a dedicated developer fits
A project with steady upkeep, a move to the web that will take several months, or a set of old tools that all need care.
When another route may fit
If one small file needs one small fix, a short freelance job may be enough. If you want a brand new product, a general web or app developer may be a better start.
Video Customer Testimonials
Remodelmate
Logan Phillips (Head of Operations)
Drunk Yoga
Eli Walker (Founder)
Ovalz
Marvin Harris (Founder)
Ways to hire an ActionScript developer
You can hire in-house, through a freelance platform, through an agency, or through DigiWorks. With DigiWorks, candidates are pre-vetted, you interview them and choose who to hire, and contracts and payments are handled for you.
Founder Story
Hi, We're Monica & Rolphy!
We founded DigiWorks after seeing how broken hiring and team building had become: slow, expensive, and limited by geography. Companies were either overpaying locally or struggling to manage remote talent effectively.
We built DigiWorks to fix that. By combining global talent access with structured systems for hiring, onboarding, and performance, we make it possible for companies to build high-performing teams anywhere in the world.
Most business owners waste enormous time and cash because they don’t know how to hire, manage, or scale remote teams, especially technical ones.
We believe this is a fundamental shift. The best companies won’t be defined by where they hire, but by how effectively they build and operate global teams, and DigiWorks sits at the centre of that change.
– Monica & Rolphy
Zero-Risk Hiring Starts Here
See how a remote team member performs inside your workflow, completely risk-free.
Find Out How DigiWorks Helps Businesses Find Contractors
Industries we hire for
DigiWorks hires for companies in healthcare, finance, retail and ecommerce, real estate, education and other sectors.
Looking for Another Role?
Check out other roles to find candidates who fit your needs.
Transparent compensation
We help you hire and keep skilled ActionScript developers with clear role definitions, transparent compensation and pre-vetted global talent. With DigiWorks, you always know exactly what your hire earns and what goes to us.
Compensation for an ActionScript developer depends on seniority, skills and hours. Ask us for current rates.
Ready to hire an ActionScript developer?
Tell us what the project is, which files you still have and what you want to happen to it. We bring you ActionScript developers with matching experience, you talk with them and choose. One short call gets it moving.
What our ActionScript developers work on
Fixes and upkeep
Bug fixes, small changes and updates to ActionScript 3 apps that are still in daily use.
Adobe AIR apps
Desktop and mobile apps built on AIR, including packaging, updates and fixes for newer devices.
Flash to HTML5
Moving games, courses and tools from Flash to HTML5 and JavaScript so they run in any browser.
Rebuilds
Using the old project as a guide to write a clean new version in a current stack.
E-learning and interactive content
Courses, quizzes and product demos that were made in Flash and still hold content you need.
Games and animation
Timeline animation, sprites, sound and game logic, ported or repaired with care.
Code and file recovery
Finding source files, rebuilding a project from what is left and writing down how it works.
Server connections
Reconnecting old apps to current APIs, data feeds and login systems.
Hiring ActionScript developers: what to know first
ActionScript is the programming language behind Adobe Flash and Adobe AIR. Browsers no longer run Flash content, so most new projects use other tools. Even so, many companies still own ActionScript code: old e-learning courses, product configurators, games, banner tools, kiosk software and desktop or mobile apps built on AIR. When that code needs a fix, a rescue or a move to something current, you need someone who can read ActionScript 3 and understands how those projects were put together. People like that are hard to find now. This guide explains how to hire one.
Decide what you need done
Start by writing down what the project is and what you want to happen to it. The answer decides the kind of developer you need.
- Keep it running: bug fixes and small changes to an app that works today, often on AIR.
- Move it to the web: turning a Flash project into HTML5 and JavaScript, so it runs in any browser again.
- Rebuild it: using the old project as a guide, then writing a fresh version in a modern stack.
- Recover the files: finding source code, assets and notes when only a published file is left.
If you only have the compiled file and no source, say so up front. It changes the plan and the time needed.
Take stock of what you have
A short audit saves money. List the source files, the version of ActionScript, the tools and libraries the project uses, the servers it talks to and any content that only lives inside the project. Note who still uses it and what they do with it. A good developer will ask for this list in the first call. Some projects turn out to be simpler to rebuild than to patch, and some are better left alone. An honest answer on that point is a good sign.
Skills to look for
- ActionScript 3: classes, events, the display list and timeline code in older files.
- Tools: Adobe Animate or Flash Builder, and build tools such as Flex.
- Web basics: JavaScript, HTML5 canvas or WebGL, and CSS, for moves to the browser.
- Data and servers: reading XML and JSON, calling APIs and sockets, and talking to an old back end.
- Media: sound, video, vector art and animation, which Flash projects used heavily.
Plan the move to the web
There is more than one way to bring a Flash project back to life. You can port it by hand into JavaScript or TypeScript, rebuild it with a game or animation library, or run the original file through an open-source emulator such as Ruffle for simple cases. Each route has trade-offs in cost, look and how much of the old behaviour survives. Ask each candidate which route they would pick for your project and why. A thoughtful answer names the risks, such as audio timing, fonts and code that talks to servers which no longer exist.
A sample task for an ActionScript developer
Give a short paid task based on your real project. You could ask them to read a small ActionScript class and explain what it does, fix a bug in a sample file, or port one screen into JavaScript and describe what changed. Ask for the result in a Git repository with a short note. Read it for clear structure, careful handling of events and a plain explanation of the choices made.
Interview questions to try
- Tell us about an ActionScript project you worked on. Which parts did you write?
- Have you moved a Flash project to HTML5 or another stack? What went wrong along the way?
- How do you work when there is no source file, only a published file?
- What do you check first when an old app stops talking to its server?
- How would you explain the risks of this project to a manager who does not read code?
Choosing a hiring route
A big agency may treat an old Flash job as a small side task. A marketplace freelancer is quick for one fix, but you run the testing and the search for a replacement if they leave. A dedicated developer from DigiWorks works inside your repository and task board for as long as you need. You interview the shortlist and choose, while we sign the agreement and look after monthly payment.
Ownership and handover
Old projects often live on one person’s computer. From the first day, move the source files into a repository under your own company account, along with any assets, notes and server details. Ask the developer to write short notes as they learn how the project works. The contract should say that code and assets made for you belong to your company.
Mistakes that cost time
- Starting work before anyone has found the source files.
- Choosing the cheapest bid without a real test on your own code.
- Rebuilding every feature when only a few are still used.
- Skipping notes, so the next person starts from zero again.
- Ignoring the old servers and services the project relies on.
Need people for other parts of the work? See how to hire a JavaScript developer, a web developer or a game developer.