Hire the Top 1% of Objective-C Developers

Hire an Objective-C developer who can look after the iPhone and Mac app you already have. They fix crashes, add features and bring older code up to date with each new iOS release. We search and vet, you meet a shortlist, and the choice of who starts is yours.
Hire the Top 1% of Objective-C Developers

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Why hire an Objective-C developer through DigiWorks

Fluent in older Apple code

Your developer reads headers, categories, delegates and manual memory notes quickly, and can tell which parts are safe to change.

Works beside Swift

Most apps are a mix. The developer links the two languages cleanly, so new Swift screens and older Objective-C parts live in one project.

Ready for each iOS update

Warnings, removed features and new screen sizes are handled before they reach your users, not after the reviews arrive.

Admin handled for you

The contract and the monthly payment are our job. Your repository and accounts stay under logins you control.

Fees shown separately

Each invoice shows what the developer earns and what we charge as two lines, so the monthly cost is easy to forecast.

Objective-C skills worth testing

Before you commit, look at how an Objective-C developer deals with code that others wrote years ago. Writing a new class is the easy part. These areas help you see whether a candidate can read an unfamiliar project, change it safely and keep it working across iOS releases.

  • Language basics: explaining messages, properties, categories, protocols and blocks, and how they differ from Swift features.
  • Memory management: knowing ARC, retain cycles and when older manual rules still show up in a project.
  • Cocoa Touch: working with view controllers, table and collection views, Auto Layout and the life cycle of a screen.
  • Swift interop: using bridging headers and nullability notes, and exposing Objective-C classes to Swift in a clean way.
  • Threads and networking: using queues, operations and URL sessions, and keeping the main thread free so screens stay smooth.
  • Debugging tools: reading crash logs, using Instruments and the debugger, and finding problems that only appear on some devices.
  • Release process: building with Xcode, signing, testing on devices and sending builds through TestFlight and the App Store.

Need wider Apple help? See our iOS developers or our

Should I rewrite my Objective-C app in Swift?

Not always. A rewrite costs a lot and can introduce new bugs. Many teams get most of the benefit by writing new screens in Swift, keeping stable Objective-C code and replacing old parts when they need work anyway. A developer can map the app, rank the parts by risk and suggest a step by step plan.

Can one developer work in both Objective-C and Swift?

Yes, and most good ones do. Apple designed the two languages to work in the same project. The developer calls Objective-C from Swift through a bridging header and exposes Swift to the older code with a few annotations. Ask candidates to describe a mixed project they worked on and what problems came up.

Can an Objective-C developer help with an app that stopped building?

Often yes. After an iOS or Xcode update, older projects can fail on removed features, outdated libraries or changed signing rules. A good developer reads the build errors, updates what is needed in small steps and checks the app on real devices, so you can ship an update again.

Why Choose DigiWorks to Hire Objective-C Developers?

Global, rigorously vetted talent

Access remote engineers from international markets, screened for Apple platform depth, careful code reading and clear communication.

Transparent, ROI-first pricing

Align cost to outcomes. Avoid inflated agency retainers and heavy in-house overhead while keeping senior expertise on your app.

Fast matching and seamless onboarding

Get candidates in 7 days, with structured onboarding playbooks, access control best practices, and ready-to-run SOPs.

How It Works

Optional Trial / Guarantee

Experience Objective-C Developer on your workflow – risk-free.

Service Breakdown

There are a few ways to look after an app written in Objective-C. Four boxes compare your choices, and two more show what an Objective-C developer takes on.

A Swift only developer

Strong on current tools. Some are slow with older code, and a few avoid it, so fixes in the old parts can drag.

A full rewrite in Swift

Gives you one language. It is expensive, takes months and can drop small behaviors that users rely on without anyone noticing.

Leaving the code untouched

Free today. Each iOS release then brings more warnings, and the day a change becomes urgent the people who know the code are gone.

An Objective-C developer through DigiWorks

A specialist who keeps older Apple code healthy and builds a path to Swift if you want one. We handle the search and screening. You decide who gets the job.

Keep the app healthy

Fix crashes and memory problems, update libraries and handle each new iOS and Xcode release.

Modernize in steps

Add Swift beside Objective-C, replace the oldest parts first and keep the app shipping all the while.

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Ways to hire an Objective-C developer

You can hire in-house, through a freelance platform, through an agency, or through DigiWorks. With DigiWorks, candidates are pre-vetted, you interview them and choose who to hire, and contracts and payments are handled for you.

Founder Story

Monica

Co-Founder

Rolphy

Co-Founder

Hi, We're Monica & Rolphy!

We founded DigiWorks after seeing how broken hiring and team building had become: slow, expensive, and limited by geography. Companies were either overpaying locally or struggling to manage remote talent effectively.

We built DigiWorks to fix that. By combining global talent access with structured systems for hiring, onboarding, and performance, we make it possible for companies to build high-performing teams anywhere in the world.

Most business owners waste enormous time and cash because they don’t know how to hire, manage, or scale remote teams, especially technical ones.

We believe this is a fundamental shift. The best companies won’t be defined by where they hire, but by how effectively they build and operate global teams, and DigiWorks sits at the centre of that change.

– Monica & Rolphy

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Industries we hire for

DigiWorks hires for companies in healthcare, finance, retail and ecommerce, real estate, education and other sectors.

Meet The Talent

Transparent compensation

We help you hire and keep skilled Objective-C developers with clear role definitions, transparent compensation and pre-vetted global talent. With DigiWorks, you always know exactly what your hire earns and what goes to us.

Compensation for an Objective-C developer depends on seniority, skills and hours. Ask us for current rates.

What is an Objective-C developer?
An Objective-C developer is a programmer who builds and maintains apps for iPhone, iPad and Mac in Objective-C, the language Apple used before Swift. They work with the Cocoa frameworks, Xcode and the App Store process. Today most of the job is looking after existing apps, adding features to them and moving parts of them to Swift.
Yes. Many apps that launched years ago still run large parts in Objective-C, and Apple keeps supporting it. New projects usually start in Swift, but a lot of working code does not need to be thrown away. Companies often keep a person who reads the older code, so changes stay safe while the newer parts grow.
Look for deep Cocoa Touch knowledge, memory handling with ARC, and fluent reading of older code. Ask how they find a crash that only some users see, and how they connect Swift to existing classes. Good candidates are patient, test before they change and can explain old design choices in plain words.
The first call covers your app, how much of it is older code and what you want next. Next you speak with engineers who have done similar work. Once you pick one, we handle the contract and the monthly pay, and you set the hours, the meetings and which parts of your code and accounts that person can reach.
Cost depends on experience, the size of the work and the weekly hours. Rates start from $7/hr, and senior engineers who have handled apps like yours cost more. Our fee appears as its own line next to the developer’s pay, so you can see both and plan the hours to suit your budget.

FAQs

3,000+ Happy Customers And Counting

Ready to hire an Objective-C developer?

Tell us what your app does, how much of it is Objective-C and what you want changed. We introduce engineers with matching experience, and you choose the one you trust. One call is enough to begin.

What our Objective-C developers do

Fixing crashes and bugs

Read crash reports, find the cause in older code and fix it without side effects on screens nobody planned to touch.

Updating for new iOS releases

Replace removed features, support new devices and keep the app building as Apple changes its tools.

Adding features

Build new screens and flows in the style of your project, in Objective-C or Swift, whichever fits the part of the app.

Mixing Objective-C and Swift

Set up bridging headers and clean interfaces, so Swift code can call old classes and the other way round.

Memory and speed

Track down leaks and retain cycles, smooth slow lists and cut start up time using the profiling tools in Xcode.

Libraries and SDKs

Update or replace old dependencies, wrap third party SDKs and write small Objective-C layers around C and C++ code.

Mac and shared code

Work on Mac apps and on frameworks shared by an iPhone app and its extensions, watch app or widgets.

Tests and notes

Add tests around risky classes before changing them, and leave short notes on how the old parts fit together.

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A guide to hiring an Objective-C developer

Objective-C is the language Apple used to build iPhone, iPad and Mac apps for many years, before Swift arrived. Plenty of apps in the App Store still run on it, and it works well beside Swift in the same project. Teams that look for an Objective-C developer usually have a real app, real users and a code base with history. The sections below explain the work, the signs of a strong candidate and the habits that make remote work go well. They are written for founders and team leads who want their app to stay reliable.

What older Apple code looks like

Objective-C adds message passing to the C language. You will see square brackets for method calls, header and implementation files, categories that add features to existing classes and blocks for callbacks. Many projects also use patterns from the early days of iPhone development, such as delegates on every screen and large view controllers. None of this is wrong. It is simply a style, and a good developer reads it with respect for the reasons behind it.

The jobs people hire for

One common job is care. A new iOS release changes how a screen looks, a crash report appears or an SDK needs an update. Another is features. The business wants a new flow, a payment option or a better settings screen, and the cleanest way is to add it in Swift beside the old code. A third is gradual modernizing, where the oldest classes are replaced one by one while the app stays on sale.

Where an Objective-C developer fits among other roles

An iOS developer builds apps for iPhone and iPad, usually in Swift. An Xcode developer looks after builds, signing and releases. An Objective-C developer is the person who knows the older layer well, which makes them the strongest bridge between the original app and its next version. On many teams one person plays two of these roles.

When an Objective-C developer makes sense

  • Your app was started years ago and a large part is still Objective-C.
  • The developer who wrote it has left and nobody wants to touch the old classes.
  • An update to iOS or Xcode broke your build or changed how screens look.
  • You plan to move to Swift and want a safe order of work.
  • Crashes happen in code that your current team does not fully understand.

If your app is brand new and written in Swift, a Swift specialist may be a better start. A developer who says so before you spend money is a good sign.

Look at how they read unfamiliar code

Share a class from your app, with private details removed, and ask what the candidate notices. Strong people find ownership problems, long methods, hidden dependencies and risky threading in a few minutes. They ask what the screen is for before they suggest changes. That habit keeps a small fix from turning into a week of new bugs.

Reading an Objective-C developer’s background

Request examples of apps they maintained, and of the problems they solved after an iOS release. Good answers describe a cause and a fix, for instance a crash from a changed API and the small change that removed it. Treat with care a background that only lists app names. Having worked on an app is easy to claim, while explaining what you changed and why shows real contribution.

Questions to ask in interviews

  1. How do you find the cause of a crash that only a few users report?
  2. What would you check before replacing an old class with a Swift version?
  3. How do you spot and fix a retain cycle?
  4. How do you set up a project so Swift and Objective-C can call each other?
  5. What do you do when a third party SDK stops being updated?

Good answers are specific and include real cases. Be wary of anyone who only describes the case where everything works.

Try a paid mini project

Give each finalist one small piece of real work from your own project. Good examples are a crash from your latest report, a screen that looks wrong on newer devices, or one older class covered by tests and then moved to Swift. Pay for the time spent. Then compare how the person reads the existing code, how careful the changes are and how well they explain their choices.

Agree how the app is released

Apps are judged in public, so agree on the release routine early. Decide who owns the Apple developer account, who submits builds and how a bad release is rolled back. Ask for a short note with every change that says what moved and why. Keep the code and the accounts under logins your company controls.

Working with your team

Walk your developer through how real people use the app, which devices matter most and which screens earn the money. A brief weekly meeting and one shared list of tasks keep the whole team on the same page. Share the parts you are afraid to change early, because they tend to set the real size of the job.

Common mistakes

  • Starting a rewrite before anyone has listed what the app does.
  • Changing old classes that have no tests.
  • Waiting for a new iOS release to land before looking at the warnings.
  • Letting only one person hold the developer account and the signing keys.

Looking at a wider role? Take a look at our iOS developers for full app work, or our UIKit developers for screens and navigation.